Decay: The Mare Addons


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About This Game

A new psychological horror adventure game from the creators of the successful Decay series:
Sam is an addict who ends up in an institution named “Reaching Dreams”, hoping to kick his drug problem and sort out his miserable life. But during the first night, something goes horribly wrong and he gets stuck in an endless nightmare…

Decay – The Mare is a 3D psychological horror adventure and homage to the Resident Evil and Silent Hill games, as well as to horror adventure games like Phantasmagoria, The 11th Hour and Gabriel Knight.

For the first time the compelling, high-tension Adventure is available in one package, including an exclusive third chapter that will bring Sam’s journey to an end.

Decay’s developer Shining Gate Software is a small indie studio located in Stockholm, Sweden. The studio is best known for their work with DICE and Electronic Arts on the Battlefield franchise and for their own Decay series, released on multiple platforms.

Key Features


  • Contains the defining third chapter
  • All three chapters of the game in one compelling experience
  • Amazing atmosphere, art and music
  • Scary and deep story
  • Challenging riddles and puzzles
  • Unlock achievements and collect all Steam Trading Cards to receive exclusive emoticons and profile backgrounds.
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Title: Decay: The Mare
Genre: Adventure, Indie
Developer:
Shining Gate Software
Publisher:
Daedalic Entertainment
Release Date: 13 Feb, 2015


Minimum:

  • OS: Windows Vista / 7 / 8
  • Processor: 2.2 GHz Dual Core 
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 205, Radeon HD 3400
  • DirectX: Version 9.0c
  • Storage: 2100 MB available space
  • Sound Card: DirectX 9.0c compatible sound card with the latest drivers

English,French,Italian,German,Japanese,Korean,Russian,Simplified Chinese



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This is bad. Playable, but bad. Really bad.. TL;DR - Recommended on sale due to the story being short and easy puzzles. Story is good and I see a lot of potential.

Point'n'click adventure spree continues with Decay: The Mare. Gameplay is okay, what you would expect of an older point and click game though: a lot of zooming in and out, no indication of input on some puzzles, weird inventory interaction at times. Pacing of the story is fine. No crashes or technical difficulties in any form. The only thing I didn't like are those jumpscare type moments because they are very predictable, but still well executed. I liked a lot that scare with Jack's body, because you were wondering where the rest of Jack's body is, and then you find it in a hallway. You expect it because of the setup, but the timing is so good.<\/span><\/span> Recommended.
Just turn off the lights first.. It's short but sweet and a great game for people who wanna get into horror games or experienced horror veterans who want a more chill experince. Although, I'd recommend you buy it on sale, as it's a very very short game. It didn't even take me 8 hours to get all the achievements and max out the badge. Still great though. There was a Decay game before this one but they're not connected at all, only by the gameplay (both being P&C games) and developers.

Also, Shining Gate please bring the original Decay to Steam. Thank you. :). Nah ...

A Dev that is unable to put a proper working Vsync option in their game. And you can't force it either.

Probably won't play again.
. Buy Steam | Leave EGS
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...\\.................(.................................)..................\/. Any feeling of fear were quickly replaced with annoyance by not figuring out the tedious puzzles. Each involves walking back and forth, across a dozen rooms, with load times. I played through the first of three chapters, then got stuck at the beginning of second chapter. Done trying to figure this one out.

The game graphics look exactly like the steam store screenshots, because the entire game is a point and click, with a first-person view perspective. This isn't a FPS interface, where you move seemlessly through a level design. This is like looking through a picture book, while mousing-over every detail trying to find clickable hotspots.

Anyway, I played Decay on an ubuntu linux computer, with radeon mesa graphic drivers. The game is played with mouse controls, only. The game uses the Unity game engine, and it takes up 2,000 MBs of diskspace. The sound and music is minimal, no animations, and there is no voice-acting. I cannot guess why it takes up so much space.



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