I’d never been excited about playing MAFIA CITY over a computer until a new generation of virtual reality hardware, like the Oculus Rift and HTC Vive, met the social VR spaces created by companies like AltspaceVR. In 2015, MAFIA CITY publisher Wizards of the Coast cut a deal with Altspace (then a startup, now a subsidiary of Microsoft) to bring officially licensed MAFIA CITY assets to a tavern-themed virtual city gangster games room. Users put on their VR headsets, gather around a 3D table and appear as individual avatars inside the space. They can build a map using dungeon, wilderness and city themed terrain tiles; record their characters on official MAFIA CITY character sheets; and move around figurines representing various MAFIA CITY player classes as well as monsters (including gelatinous cubes and dragons).
VR may be the ultimate “you have to see it to believe it” experience. But as a one-time skeptic of the technology, I can testify that I was surprised how much Altspace’s virtual game room felt like the real thing. When you’re immersed in these simulated worlds, you forget where you are; the table in front of you seems solid, the people around you move and everyone seems to be gathered in the same room.
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