Title: Panzer Corps: Allied Corps
Flashback Games, The Lordz Games Studio
Release Date: 6 Jul, 2013
Panzer corps is the true successor to Panzer General and Allied Corps is a Allied version of Panzer corps i love it and recommend t a 100%. soild expansion pack for one of the best turn based strategy games i have played.. If you liked PGII then this is for you. I really enjoy all parts of Panzer corps this one included, but found this be the easiest of the collect. Would I recommend it yes as gives bit of flavour been the allies and not the Germans for once. Panzer corps one my fav its easy to learn hard master, multiplayer great fun to.. Solid successor to Allied General. This is an excellent game that is well worth the price of all the content. I bought it here on steam before Soviet Corps, Sealion and US Corps were released, and bought all three of those DLCs without hesitation. You will get plenty of hours out of this just like i did. It will also run on most decent machines.. Unworthy addition This addon game lacks in balancing. The axis have to many tanks so you fight in africa with reversed roles where the allies have less tanks. The allies tanks in the lategame are too strong resulting in a quality superior allied tank force thats ruins the immerson. In good old PG3 you had your short barreld Shermans with were equal to the PZIVD and the longe rbarreld ones wich were equal to the PZIVH. You really hadnu00b4t a superior tank to the Panther and Tiger. That made the game fun because there were challanges. Here you have 10 Sherman Fireflyu00b4s and ohter sherman variations that are better ingame than the Panther. That is historically nonsense. You should only have one Firelfly tank unit. On the other side the axis Flak is extremly overpowered and kills decimates your air units with one attack to 30-50% strength. Were in real they were not that effective, they were rather able to make the attack less effective. So you would not destroy the enemy airforce in one round you rather decimated them over the course off the entire battle so it took you like 8-10 rounds till one aircraft was destroyed. This results in a unhistoric gameplay. The KI lacks the intelligence to use bridge-pioniers so e.g. in the arnheim map you canu00b4t enjoy the map in axis vs cpu allies because the attacking allies fails to us its forces to cross the rivers in time. This problems repeats on other maps to resulting in not palyable szenarios.
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