Beyond these updates, Madden 08 plays lots like Madden 07 did. Hardly a terrible thing by any stretch, but those seeking something significant or game-changing within these versions from the game won't understand it. Likewise, any holdover bugs or issues from previous iterations are just about still here, like vibrating blockers, defenders and receivers getting wrapped up in a very tango entirely free of pass-interference calls, and each of the usual stuff that way.
Ultimately, the greatest changes to the sport come from Madden NFL Overdrive Coins the form of some really goofy mode additions. The first one, titled skill drills, is basically a number of training minigames against gigantic football dummies. Think minicamp, however with robots. There are four categories to the telltale drills: passing, rushing, defense, and presnap. Rushing has you running from end to finish while pulling off specific jukes, spins, and cuts against defenders. Passing has you looking to complete as numerous passes because you can contrary to the robot dummies in coverage. Defense is such as the rushing attack, though with specific forms of tackles and defensive hits. Finally, presnap controls having you cycling through various hot routes, audibles, and formation shifts under a period limit. The theory behind this mode seems for being to teach players Buy Madden NFL Overdrive Coins the best way to use every one of the various control mechanics, and for many, it really works. It definitely teaches you something or two about precisely how to time hits and running-back moves, though with the presnap controls, it's basically worthless. There's zero advice about why you should make any with the changes you create; you're just making them time and time again mindlessly. There's also something exceedingly silly regarding the whole giant dummy thing. Why can't you simply do these against regular opposing players? Why should it have to become a big robot?