Rocket League is amongst the easiest games to “pick up and play.” All you have to do is jump and hit the ball essentially, right? Of course, once you get into the higher tiers strategy, passing, and montage-like shots are a dime a dozen. The fact that the ultimate “pick up and play” game is on the ultimate “pick up and play” console leads to another plus for Switch’s case. As well, cross-platform is available. How Panic Button and Psyonix bought one of Rocket League Keys the most multiplayer-centered games to a poorly designed multiplayer console and nailed it, is beyond me.
As soon as you boot up the game, you can clearly notice how crisp the game looks. Regardless if you are docked or not, Rocket League still runs at a silky smooth 60 frames per second. However, undocked, the game’s graphical quality will drop down significantly. When I was playing undocked I could notice the quality, but it was the timing that really affected me. My hits were late, play seemed choppy, and overall it just didn’t feel the same. Once I switched over to docked, it was better. Nothing beats playing on a PC, but the Switch’s quality rivals the Xbox One port if I’m being honest. At 720p and 60 frames per second, the Switch is a good home for Rocket League.