As I stated before, Yotta Games, this game takes place in 1968. The game is steeped in the style of the ‘60s. Clothing, hairstyles, the music, the aesthetic are all very much of this era. You can overhear NPCs referring to the assassination of Martin Luther King Jr. I had NPCs tell me “You don’t belong here boy.” The game will throw up a visual indicator of when the police are watching you, even when you’re not committing a crime. I’d be lying if I said I’ve never felt the watchful eyes of someone on me solely because I have a certain skin color, if I said that, much like Lincoln Clay in New Bordeaux, I didn’t feel uncomfortable in rich white areas because I didn’t feel like I belonged or was wanted.
Player of previous version of RGTA suggested a great idea – jump ramp to Liberty Island. So it’s in the game. Just take very fast car and try to be accurate in targeting the ramp – go wrong speed or direction and you won’t land by the Statue of Liberty…you will fall into water. There’s a boat by the Liberty Island ready to get you back to Staunton (you must start new game – boat won’t be there if you load non-RGTA save mafia games).
Trade the forex of your Google Pockets (Android)
It reflects in the end, too. Father James makes that impassioned speech to Lincoln saying, “When you got home, you were going to leave town. You can still do that.” Even at the very end, we let the player make a final determination of who Lincoln is. Does he leave town, or does he stay and rule the city?
We made sure they were comfortable with what we were doing, even when we were working on scenes that should naturally make you feel uncomfortable. The scenes with Santangelo, for example, maybe the most vile character in the game, we talked through those and made sure everybody felt like we weren’t going too far. So a lot of it was being conscious of what we were doing, but not trying to be overtly political. We had the attitude that if we tell a great story and create a great immersive experience, the game’s going to be memorable. If we create an experience that allows people to think about race in a new way, we’ve succeeded on top of that. But if we’d got up on a soapbox to preach at people, I think that would have just felt false.
Mafia City launched to mixed reviews, although it garnered some praise for its storyline.
Mafia City's in-game statement on its depiction of racism
Video mafia games have taken us to so many different times and places throughout history, from Renaissance Italy, to the beaches of Normandy (many, many times), all the way to the cocaine-fueled beaches of 1980s Miami.